A mod for the game Outward who add some customization to backpack
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Bertrand Janvoie 1b759ef066 initial commit 3 years ago
Properties initial commit 3 years ago
bin initial commit 3 years ago
obj initial commit 3 years ago
ConfigurationManagerAttributes.cs initial commit 3 years ago
Main.cs initial commit 3 years ago
README.md initial commit 3 years ago
UltimateBag.csproj initial commit 3 years ago

README.md

Ultimate backpack

by Ness

NEXUS MOD MANAGER LINK

Ultimate backpack ****is simple mod for adding weapons, shield, lantern(for unplanned bags) and effects on your backpack. (PURELY COSMECTIC)

Disclaimer: it's my first mod, and i never used C# before, so... You can encounter some bugs. Try to play with the parameters, and be award that any mods don't touch visual of backpack.

If you want to help, you can send me your log [location: C:\Users[USERNAME]\AppData\LocalLow\Nine Dots Studio\Outward])

Require:

BepinEx Configuration Manager

How To Install:

  1. If you haven't already, download and install BepInEx: instructions here
  2. Download the Ultimatebackpack.zip file from the Files page
  3. Put this zip file in your Outward directory, so it looks like "Outward*Ultimatebackpack.zip*"
  4. Right-click the file and Extract Here, so it merges with the folders. It should look like "Outward\BepInEx\plugins\UltimateBackpack"
  5. Done! (you can delete the .zip file if you want)

How to configure:

  1. Press F1 (or F5) in game to open the Configuration Manager

  2. Select your current backpack equipped

  3. Enable weapon slot 1 or/and weapon slot 2

  4. Put the item id of the weapon you want to attach on your backpack WEAPON ID HERE

  5. Select the type of each weapon you want to attach

  6. Enjoy!

  7. (Optionnal) You can replace the backpack visual by a shield, for that, just select the shield id you want to attach and enable replace on configuration manager

  8. (Optionnal) Add effects and color on your bag + lantern slot if your bag don't have one

Thanks To

  • Sinai and Vheos for their help and advice in the outward-modding channel

GAL1 GAL2 GAL3 GAL4 GAL5