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115 lines
4.9 KiB
115 lines
4.9 KiB
3 years ago
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UltimateBag
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{
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/// <summary>
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/// Class that specifies how a setting should be displayed inside the ConfigurationManager settings window.
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///
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/// Usage:
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/// This class template has to be copied inside the plugin's project and referenced by its code directly.
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/// make a new instance, assign any fields that you want to override, and pass it as a tag for your setting.
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///
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/// If a field is null (default), it will be ignored and won't change how the setting is displayed.
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/// If a field is non-null (you assigned a value to it), it will override default behavior.
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/// </summary>
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///
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/// <example>
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/// Here's an example of overriding order of settings and marking one of the settings as advanced:
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/// <code>
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/// // Override IsAdvanced and Order
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/// Config.AddSetting("X", "1", 1, new ConfigDescription("", null, new ConfigurationManagerAttributes { IsAdvanced = true, Order = 3 }));
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/// // Override only Order, IsAdvanced stays as the default value assigned by ConfigManager
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/// Config.AddSetting("X", "2", 2, new ConfigDescription("", null, new ConfigurationManagerAttributes { Order = 1 }));
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/// Config.AddSetting("X", "3", 3, new ConfigDescription("", null, new ConfigurationManagerAttributes { Order = 2 }));
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/// </code>
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/// </example>
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///
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/// <remarks>
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/// You can read more and see examples in the readme at https://github.com/BepInEx/BepInEx.ConfigurationManager
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/// You can optionally remove fields that you won't use from this class, it's the same as leaving them null.
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/// </remarks>
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#pragma warning disable 0169, 0414, 0649
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internal sealed class ConfigurationManagerAttributes
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{
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/// <summary>
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/// Should the setting be shown as a percentage (only use with value range settings).
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/// </summary>
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public bool? ShowRangeAsPercent;
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/// <summary>
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/// Custom setting editor (OnGUI code that replaces the default editor provided by ConfigurationManager).
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/// See below for a deeper explanation. Using a custom drawer will cause many of the other fields to do nothing.
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/// </summary>
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public System.Action<BepInEx.Configuration.ConfigEntryBase> CustomDrawer;
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/// <summary>
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/// Show this setting in the settings screen at all? If false, don't show.
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/// </summary>
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public bool? Browsable;
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/// <summary>
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/// Category the setting is under. Null to be directly under the plugin.
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/// </summary>
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public string Category;
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/// <summary>
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/// If set, a "Default" button will be shown next to the setting to allow resetting to default.
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/// </summary>
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public object DefaultValue;
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/// <summary>
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/// Force the "Reset" button to not be displayed, even if a valid DefaultValue is available.
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/// </summary>
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public bool? HideDefaultButton;
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/// <summary>
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/// Force the setting name to not be displayed. Should only be used with a <see cref="CustomDrawer"/> to get more space.
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/// Can be used together with <see cref="HideDefaultButton"/> to gain even more space.
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/// </summary>
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public bool? HideSettingName;
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/// <summary>
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/// Optional description shown when hovering over the setting.
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/// Not recommended, provide the description when creating the setting instead.
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/// </summary>
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public string Description;
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/// <summary>
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/// Name of the setting.
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/// </summary>
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public string DispName;
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/// <summary>
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/// Order of the setting on the settings list relative to other settings in a category.
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/// 0 by default, higher number is higher on the list.
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/// </summary>
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public int? Order;
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/// <summary>
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/// Only show the value, don't allow editing it.
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/// </summary>
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public bool? ReadOnly;
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/// <summary>
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/// If true, don't show the setting by default. User has to turn on showing advanced settings or search for it.
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/// </summary>
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public bool? IsAdvanced;
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/// <summary>
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/// Custom converter from setting type to string for the built-in editor textboxes.
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/// </summary>
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public System.Func<object, string> ObjToStr;
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/// <summary>
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/// Custom converter from string to setting type for the built-in editor textboxes.
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/// </summary>
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public System.Func<string, object> StrToObj;
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}
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}
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