You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
85 lines
4.5 KiB
85 lines
4.5 KiB
3 years ago
|
<?xml version="1.0" encoding="utf-8"?>
|
||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||
|
<PropertyGroup>
|
||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||
|
<ProjectGuid>{70034B0D-05EA-41E6-A276-46BCA3101217}</ProjectGuid>
|
||
|
<OutputType>Library</OutputType>
|
||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||
|
<RootNamespace>UltimateBag</RootNamespace>
|
||
|
<AssemblyName>UltimateBag</AssemblyName>
|
||
|
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||
|
<FileAlignment>512</FileAlignment>
|
||
|
<Deterministic>true</Deterministic>
|
||
|
</PropertyGroup>
|
||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||
|
<DebugSymbols>true</DebugSymbols>
|
||
|
<DebugType>full</DebugType>
|
||
|
<Optimize>false</Optimize>
|
||
|
<OutputPath>bin\Debug\</OutputPath>
|
||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||
|
<ErrorReport>prompt</ErrorReport>
|
||
|
<WarningLevel>4</WarningLevel>
|
||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||
|
</PropertyGroup>
|
||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||
|
<DebugType>pdbonly</DebugType>
|
||
|
<Optimize>true</Optimize>
|
||
|
<OutputPath>bin\Release\</OutputPath>
|
||
|
<DefineConstants>TRACE</DefineConstants>
|
||
|
<ErrorReport>prompt</ErrorReport>
|
||
|
<WarningLevel>4</WarningLevel>
|
||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||
|
</PropertyGroup>
|
||
|
<ItemGroup>
|
||
|
<Reference Include="0Harmony">
|
||
|
<HintPath>J:\Games\SteamLibrary\steamapps\common\Outward\BepInEx\core\0Harmony.dll</HintPath>
|
||
|
</Reference>
|
||
|
<Reference Include="Assembly-CSharp-firstpass_publicized">
|
||
|
<HintPath>J:\Games\SteamLibrary\steamapps\common\Outward\Outward_Data\Managed\publicized_assemblies\Assembly-CSharp-firstpass_publicized.dll</HintPath>
|
||
|
</Reference>
|
||
|
<Reference Include="Assembly-CSharp_publicized">
|
||
|
<HintPath>J:\Games\SteamLibrary\steamapps\common\Outward\Outward_Data\Managed\publicized_assemblies\Assembly-CSharp_publicized.dll</HintPath>
|
||
|
</Reference>
|
||
|
<Reference Include="BepInEx">
|
||
|
<HintPath>J:\Games\SteamLibrary\steamapps\common\Outward\BepInEx\core\BepInEx.dll</HintPath>
|
||
|
</Reference>
|
||
|
<Reference Include="BepInEx.MessageCenter">
|
||
|
<HintPath>J:\Games\SteamLibrary\steamapps\common\Outward\BepInEx\plugins\BepInEx.MessageCenter.dll</HintPath>
|
||
|
</Reference>
|
||
|
<Reference Include="ConfigurationManager">
|
||
|
<HintPath>J:\Games\SteamLibrary\steamapps\common\Outward\BepInEx\plugins\ConfigurationManager.dll</HintPath>
|
||
|
</Reference>
|
||
|
<Reference Include="System" />
|
||
|
<Reference Include="System.Core" />
|
||
|
<Reference Include="System.Xml.Linq" />
|
||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||
|
<Reference Include="Microsoft.CSharp" />
|
||
|
<Reference Include="System.Data" />
|
||
|
<Reference Include="System.Net.Http" />
|
||
|
<Reference Include="System.Xml" />
|
||
|
<Reference Include="UnityEngine">
|
||
|
<HintPath>J:\Games\SteamLibrary\steamapps\common\Outward\Outward_Data\Managed\UnityEngine.dll</HintPath>
|
||
|
</Reference>
|
||
|
<Reference Include="UnityEngine.AssetBundleModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" />
|
||
|
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||
|
<SpecificVersion>False</SpecificVersion>
|
||
|
<HintPath>J:\Games\SteamLibrary\steamapps\common\Outward\Outward_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||
|
</Reference>
|
||
|
<Reference Include="UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||
|
<SpecificVersion>False</SpecificVersion>
|
||
|
<HintPath>J:\Games\SteamLibrary\steamapps\common\Outward\Outward_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
|
||
|
</Reference>
|
||
|
<Reference Include="UnityEngine.ParticleSystemModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||
|
<SpecificVersion>False</SpecificVersion>
|
||
|
<HintPath>J:\Games\SteamLibrary\steamapps\common\Outward\Outward_Data\Managed\UnityEngine.ParticleSystemModule.dll</HintPath>
|
||
|
</Reference>
|
||
|
</ItemGroup>
|
||
|
<ItemGroup>
|
||
|
<Compile Include="ConfigurationManagerAttributes.cs" />
|
||
|
<Compile Include="Main.cs" />
|
||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||
|
</ItemGroup>
|
||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||
|
</Project>
|